They are TW type battles with extremely different and crazy units and I really like all of that so much. With all this, I am going to almost totally gloss over the battles a bit but they are so fun. I know that is probably something say fighting game fans identify with, but it is especially important here for what it does to create a mix of dynamic factors in the strategy layer of the game that, after a cycle of support, made Total Warhammer one of the best TW games and an amazing game in general. Value seemed fair for the stuff added, they added a bunch of free stuff actually (including a faction) and in the end, I find a lot of added value in their DLC because the factions are added as campaign factors regardless of if you buy them. However, I had seen CA be a little annoying with DLC and put out some lackluster games lately so I was wait and see.Ī year and a half or so since this game first came out, I wanted to write about this game in general, because I think it has improved so much and is worth attention.
I have been a long time Total War fan and had a phase where I dabbled in Games Workshop table top, but since they just have had a good appreciation for it, especially in games, if done well. I was interested in TW: Warhammer immediately but I waited to buy it.